Player’s Handbook
“Learn the rules. Break the rules. Blame the Narrator.”
Contains everything you need to pretend you know what you’re doing.
Includes combat basics, character classes, and dangerously vague advice.
Great for players, required for everyone else.
Now available at The Lost Satchel
Monster Compendium
“Because what’s an adventure without something trying to bite you?”
An extensive bestiary of absurd and mildly terrifying creatures.
Features everything from Cave Goats to Chronically Unlucky Bandits.
Includes stats, quirks, and unsolicited commentary.
Now available at The Lost Satchel
Story Book
“Three adventures, zero refunds.”
Contains finely aged tales like The Tavern of Mild Peril and
Who Took My Trapped Pouch?
Comes pre-loaded with NPCs, quests, and just enough drama to ruin a friendship.
Now available at The Lost Satchel
Narrator’s Guide
“You are the god now. Try not to panic.”
A totally serious manual for the brave soul running the game.
Features GM tricks, narrative tools, riddle templates, and a support section for
emotional breakdowns mid-session.
Now available at The Lost Satchel